Landscape cutout
jeroeng.dev

Links

April 2026
External linkSecrets that make animations feel alive

Josh explains in a beautiful way how a squash-and-stretch approach improves an animation. Just as good as this trick is it's origin in _Disney's 12 Basic Principles of Animation_.

April 2026
External linkSlowing down

Mario shares a good insight into why letting agents do absolutely everything might not be so great in the long run, he concludes with this great sentence that "the simple act of having to write the thing or seeing it being built up step by step introduces friction that allows you to better understand what you want to build and how the system 'feels'."

April 2026
External linkWhat tests to write for React

Because React is about how users interact with your software, tests that reflect how they actually experience it are more valuable for the time invested.

April 2026
External linkDetails that make interfaces feel better

The tips are to the point and the interactive demos are awesome! These details are small but their impact on the overall look and feel are big.

April 2026
External linkTest IDs are an accessibility smell

The underlying premise is: if you need a then the component is maybe not accessible (enough).

April 2026
External linkWhat kills motivation?

"When you can see a believable path forward you’ll have the drive to keep going."

April 2026
External linkOn pair programming

The pomodoro technique and explicitly designating a driver and navigator are two of the takeaways that made the most impact for me.

March 2026
External linkAgentic engineering patterns

This is one of the best (growing) collections of thoughts on agentic engineering.

March 2026
External linkHow I use Claude Code

While I personally use Opencode instead of Claude, I like the approach to never let the agent write code without having reviewed and approved a (written) plan.